This week, a unique puzzle game.

Azada
PROS
Original concept.
Engaging puzzles.
Mysterous atmosphere.
Some creative puzzles.
CONS
No way to turn sparkle clues off.
No way to turn timer off.
Some puzzles get repetitive.
PRICE: $6.99
Download the free trial here!
http://www.bigfishgames.com/download-ga mes/1689/azada/index.html
Azada is an addictive game. Right from the opening screen with a musical score that's vaguely remenicient of the Harry Potter movies, you feel like you're being transported somewhere magical.
The story is that you've been magically summoned by a man named Titus, whose spirit is trapped in a magic puzzle book. The only way to free him is to go through the book chapter by chapter and solve the puzzles within it. As you go through the puzzles, Titus also reveals more and more of his story to you.
Each chapter consists of ten puzzles. Some of them are hidden object scenes that take place in various locations. These puzzles involve locating various tools in the scene and figuring out how to use them. Most of them are quite well done and manage to be challenging without being frustrating.
There is a large variety of other puzzles as well, some of which are more fun than others, many of which will seem familiar. There's the ever-popular Sudoku, only played with symbols instead of numbers, a game of Dots and Boxes played against a "spell" that magically makes lines, and a puzzle where you memorize a sequence of notes and play it back that resembles the old Simon games. Many of these puzzles are repeated several times throughout the game with harder and harder variations.
Each book chapter has a certain time limit in which to complete all its puzzles, usually between thirty and forty minutes, and using hints will decrease the time limit by five minutes. Most players shouldn't have much trouble completing the puzzles under the time limit, but there's no way to turn the timer off, which might cause some extra stress for certain players. In addition, during the hidden object puzzles and in the game's main study hall, the area around the cursor sparkles when it encounters something clickable, and there's no way to turn the sparkles off. Beginning players might find this helpful, but more advanced players might see this as annoying. It's especially intrusive at the end of every chapter, when Titus tells you to look around for the next source of magic and gives you a clue to where it is. The clue turns out to be irrelavent, since all you need to do is wave your cursor around until you see the sparkles.
Despite its slow pace, Azada is a solid game. While many people would probably like more control over the time limits and sparkle clues, it shouldn't hinder their gaming experience much. If you like puzzles, then you should definitely give this game a try.
Rating: 4 out of 5 stars.

Azada
PROS
Original concept.
Engaging puzzles.
Mysterous atmosphere.
Some creative puzzles.
CONS
No way to turn sparkle clues off.
No way to turn timer off.
Some puzzles get repetitive.
PRICE: $6.99
Download the free trial here!
http://www.bigfishgames.com/download-ga
Azada is an addictive game. Right from the opening screen with a musical score that's vaguely remenicient of the Harry Potter movies, you feel like you're being transported somewhere magical.
The story is that you've been magically summoned by a man named Titus, whose spirit is trapped in a magic puzzle book. The only way to free him is to go through the book chapter by chapter and solve the puzzles within it. As you go through the puzzles, Titus also reveals more and more of his story to you.
Each chapter consists of ten puzzles. Some of them are hidden object scenes that take place in various locations. These puzzles involve locating various tools in the scene and figuring out how to use them. Most of them are quite well done and manage to be challenging without being frustrating.
There is a large variety of other puzzles as well, some of which are more fun than others, many of which will seem familiar. There's the ever-popular Sudoku, only played with symbols instead of numbers, a game of Dots and Boxes played against a "spell" that magically makes lines, and a puzzle where you memorize a sequence of notes and play it back that resembles the old Simon games. Many of these puzzles are repeated several times throughout the game with harder and harder variations.
Each book chapter has a certain time limit in which to complete all its puzzles, usually between thirty and forty minutes, and using hints will decrease the time limit by five minutes. Most players shouldn't have much trouble completing the puzzles under the time limit, but there's no way to turn the timer off, which might cause some extra stress for certain players. In addition, during the hidden object puzzles and in the game's main study hall, the area around the cursor sparkles when it encounters something clickable, and there's no way to turn the sparkles off. Beginning players might find this helpful, but more advanced players might see this as annoying. It's especially intrusive at the end of every chapter, when Titus tells you to look around for the next source of magic and gives you a clue to where it is. The clue turns out to be irrelavent, since all you need to do is wave your cursor around until you see the sparkles.
Despite its slow pace, Azada is a solid game. While many people would probably like more control over the time limits and sparkle clues, it shouldn't hinder their gaming experience much. If you like puzzles, then you should definitely give this game a try.
Rating: 4 out of 5 stars.








